Jamie's Stuff
WWE:

Raw
Smackdown
PPV
Old Posters

Football:

Leeds United

Final Fantasy 7:

Characters
Hints/Cheats
Items
Materia
Walkthru

Music:

Singles Chart
Albums Chart

Movies:

Screenshots
Reviews
Charts

Women:

Sable

Personal:

My CD Collection
My DVD Collection

Guestbook:

Sign
View

Other:

Home
Links
E-Mail Me

 

Bone Village And The Lost City (Continued)

You will come to an intersection of three roads. The left leads to a building with a save point. Take the right road and investigate the second building. You can sleep there and collect another enemy skill materia. Finally choose the center road and go up the spiral to get the Comet materia, then go down the crystal steps deeper into the lost city. Past the save point you will see Aeris sitting in a broken pavilion, where Cloud will resist Sepiroth’s unspoken order to kill Aeris. Sepiroth will come and finish the job and will give a Jenova live (10,000HP/300MP) to fight. The creature can use reflect to bounce back your spells so use your Quake2 only when reflect is not up. If it uses reflect use melee and limit attacks instead or cast cure on the creature. The cure will then reflect back to you and the reflect spell will decrease with one level (normally the reflect spell works 3 times).

Back in the upper region follow Sepiroth who is heading north (right road from the intersection and then to the east). Climb up the cracks in the wall to get al the items then climb down the ladder to your left to get a magic plus materia. Climb all the way up and you will eventually end up on the world map.

Snowboarding And Gaea's Cliff

Given the somewhat icy climate up here Fire attacks should prove useful. Head west and north to reach a town where you should take the glacier map from the wall of the eastern house. Listen to the interviews of professor Gast in the left house by activating the console. Next you should talk to the guy to the north and learn how to snowboard. Tell him that you don’t care how dangerous the glacier is and Elena will come to hit you in the face for what happened to Tseng. Whether you evade the punch or not you will end up being stuck in the town with no way out but the glacier. Talk to the boy in the center house to get his snowboard. Go all the way north and enjoy the snowboard ride, you don’t have to pick up the balloons on your way down.
Depending on which turns you took in the snowboarding area you will end up on different places. This is a large area where several items can be found. Wander around and try to find as many as possible before you collapse due to the intense cold. You will be saved by Holzhoff and transported to his cabin. Talk to Holzhoff before leaving his cabin and meet your team outside. Head up north and climb up the walls. You need to warm your body by pressing switch fairly often at each flagged position or you will have to do the entire climbing scene over. You will now reach 3 caves inbetween your climbing periods. In the first cave take the weapon out of the box and proceed northeast. You will have to push over a boulder to clear the road of the icy spikes before you will once again find yourself climbing up the mountain. In the next cave take the eastern passage and you will eventually reach a ridge with several icicles hanging from the ceiling. Fight the bats surrounding the icicle and knock the icicle down. Once all icicles have fallen take the item out of the box and jump down to the room below. You can now take another item and continue your way through the center passage. On this climbing scene keep left to keep you from ending up in dead ends. In the final cave you can touch the white area next to the save point to heal your party. Move on and you will fight Shizo (2x 18,000HP/350MP). Shizo is a two- headed thing of which the left head has the ability to absorb Fire attacks and the right head ice attacks. Avoid using all+ fire/ice and concentrate on fighting one head. Once a part dies it will do ~1500HP of damage one more time.


Northern Crater And Weapon's Appearence

Climb the crater rim and head down the crater to the save point. Pick up the nearby neo- Bahamut materia and go further west. Take the items of the fallen cloaked figures and climb up the mountain. You will encounter a barrier that can be passed when it has the least energy. If you don’t make it you will be thrown back and forced to fight a creature. Try again until you make it through and head north where you will meet Sepiroth. Once again Sepiroth will let you fight a Jenova. Jenova death (25,000HP/800MP) should be fought with level 3 magic and comet. You will now have to give the black materia to one of your teammates. It doesn’t matter to whom so just give it to someone and head north. The next forcefield you encounter to the north is a little bit trickier than the first but keep trying.
After the long interlude you will be transported to Junon Military base where you will control Tifa as well as Barret. Barret should follow Tifa into the broadcasting room and Scarlet will explain that you are to be publicly executed. Tifa will be led into the gas chamber and Barret will be freed by Cait Sith. The 2 shinra soldiers should pose no threat to them. Pull at the door of the gas chamber a couple of times and leave the broadcasting room after the interlude. Go east and exit the building there, you will meet Yuffie dressed as a reporter and use the platform further ahead to get up to the airstrip. Your view will now change back to Tifa who is still chained to a chair in the gas chamber. Move Tifa’s feet to get the key, use her head and her feet at the same time to get the key into her mouth. Once there use her head and her right hand to open the first lock. After that it should be easy to get out of the chair and stop the gas by pressing the button next to the chair. Weapon will now unintentionally help Tifa by cutting a hole in the gas chamber roof with his beam weapon. Make Tifa climb down the building and over the cannon to it’s far end where she will end up ‘fighting’ Scarlet, slap Scarlet in the face until she’s had enough and she’ll be saved by the team in the highwind. Go to the cockpit of the highwind and talk to everyone and finally talk to Cid once more. Go to operations afterwards and talk to the guard there to heal and assemble your party. Go back to the cockpit and talk to the pilot to the right to gain control of the highwind.


Mideel, Corel And Fort Condor

Use the Highwind to get to the southeastern island and re-supply before going past the dog sitting to the north. Cloud can be found in the clinic to the north but he will be unable to rejoin the party due to extensive mako poisoning. Tifa will stay behind with Cloud while the rest of the team elects Cid as the new leader. Cait Sith tells you that Rufus is planning to destroy ‘meteor’ with the huge materia collected from the Corel reactor and Fort Condor. Once again assemble your team in the operations room and go to Corel. Fight your way to the reactor and finish of the 2 soldiers (1300HP/100MP) guarding the reactor. Press ‘up’ and ‘menu’ repeatedly to accelerate the train. You will jump to the other train as soon as you managed to get close enough. You will now have to jump from wagon to wagon and fight a couple of enemies on each wagon. These 5 fights need to be won quickly so use the strongest stuff in your arsenal. The most notable enemy on the train is the eagle gun (17,000HP/50MP) which however has a weakness against lightning.
On the locomotive use the levers as Cid tells you to, to stop the train. Should you not succeed in stopping the train you will not receive the huge materia and the ultima materia, which is reason enough to load and try again. After you rested in Corel use the Highwind to get to Fort Condor (south of Junon) and climb the tower all the way to the top. Talk to the guy up there and learn how to play the mini-game if you haven’t already. The easiest way to win this mini-game is to place as many attackers as far south as possible and then, once the game starts, move them all units as far south as you can using different routes. This way you will only have to face 5 to 10 enemies instead of the usual 30 to 40 before the game is won. Go outside and watch the ‘little’ Condor hatch before taking the phoenix materia and talking to the man downstairs. From him you will receive your second huge materia.


Cloud's Memories And Junon Submarine Base

On popular demand you should now go back to Mideel to check up on Cloud. Weapon will attack you party and Cloud and Tifa will both plunge into the lifestream once you have chased Weapon away. Fighting weapon should be easy because none of Weapon’s weapons can really hurt you so simply keep doing damage and Weapon will leave.
Tifa will end up in Cloud’s memories where she should assist Cloud in sorting out what really happened five years ago. Simply visit each area and as soon as you’re done Cloud will be able to rejoin the party. Make your new party in the highwind and go to Junon. The guard at the elevator will let you drive up for 10 gil. The entrance to the submarine station should be quite easy to find. You’ll have to follow a group of soldiers through a long gray hallway into an elevator. Eliminate all attacking submarine crews and follow the hallway into the next elevator that will take you further down. Go through the underwater tube and hit the left button in the next elevator. After obliterating more submarine crews you’ll see how the huge materia is loaded onboard a red submarine. You will meet Reno who will set up a fight between you and a robot consisting of 3 parts:
Part1 claw (24,000HP/200MP)
Part2 and 3 arm (10,000HP/100MP)

The robot can grab individual party members with his arms and you will have to attack his arms to free them. You will hurt any grabbed teammates with these attacks but that’s the only way to free them. Concentrate your attacks on the claw and use lightning 3 to quickly destroy the robot. By the time you will have defeated the red submarine will have escaped taking the huge materia with it. Take the items out of the boxes and conquer the gray submarine. On the submarine’s bridge you will capture the remaining crew and you will go in pursuit of the red submarine. Sink the red submarine by using excessively many torpedoes and board it. Surface and go back to Junon airport where you’ll see another huge materia flying of in a aircraft in the direction of rocket town.

Space Flight And White Materia

Use the highwind to follow the materia to rocket town and climb up the rocket. Rude (9000HP/240MP) will attempt to keep you from entering the rocket but he should not be a problem as long as you quickly destroy the barriers he sometimes builds up. Inside the rocket you will be surprised by an unscheduled early launch….
Try to get the huge materia out of it’s holding area by pressing random codes but listen closely to the pointers Cid gives you. Whether you manage to free the materia or not is not important because either way you will escape the rocket by escape pod. Go to Cosmo Canyon where your team will finally decide how to tackle the problems that lie ahead. The huge materia will be left behind and you will take Bugenhagen to visit the lost city. Before you go there you will need a special key though, so board your submarine and dive into an underground cave near Costa del Sol where the key is located. Land the highwind in the canyon next to the lost city and take the center path once inside the lost city. You will be told about the white materia that might be able to save the planet and your key can now be used to get you further information about the white materia. Cait Sith will update you on Rufus plan to defeat Sepiroth and you should now go back to the highwind where Weapon will launch another attack.

Sister Ray And Hojo

Your team will decide that it is best to save Midgar so head head towards Midgar and wait for Weapon at the coastline. You have to keep Weapon at bay long enough for Rufus’s weapon, the sister ray, to be ready to fire. If you withstand Weapon long enough you will receive a staggering 35,000 Experience points and 35000 AP. In the next movie sister ray will fire and obliterate Weapon as well as the barrier around the northern crater. The highwind can now take you to the northern crater where you will discover Reeves to be the controller of Cait Sith while Hojo is attempting to overload the sister ray cannon to blow up Midgar.
The highwind will drop you off above Midgar and you’ll parachute down to sector 8 where you can assemble your party before you have Cait Sith open a underground passage. First take the upper tunnel to an elixir and then go back south to the lower staircase and west to get an aegis bangle. Drop off the platform to the east and you’ll eventually reach a save point. Go through an air-duct till you reach some rail tracks and follow them south where you’ll meet Barret. Continue to go south and pick up all the items, a materia and Red XIII on the way. In sector 7 you’ll encounter the Turks who you don’t have to fight at this point in time. After choosing the left road in sector 8 you’ll have to fight Heidegger and Scarlet in their special combat armor (20,000HP/300MP). Take out the armor first by using all + lightning in this endurance battle. The robot is only dangerous when it lies down to use its most powerful beam weapon.

Victory being achieved head north to meet Cait Sith. Eliminate the X- cannon (20,000HP/100MP) with gravity attacks and fight Hojo (13,000HP/250MP).Hojo produces two ‘escorts’ to support him in combat and as always you should concentrate on the main enemy (Hojo). Hojo will transform (26,000HP/200MP) and will finally transform again into Hojo NA. Hojo NA can be very dangerous due to the anomalies he produces and only the party member carrying the ribbon will be absolutely save against them.